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Playtest 1 Unit 3

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 List of Games I play tested: Group 2 : Unnamed  Group 5: Unnamed Group 6: Box Office Group 8: You are the King Out of these games I enjoyed Group 8's game "You are the King" Formal Elements List: Players: In this game there will be a number of 2 players who battle it out with different cards each round. The player's role is to place down a king, spy, or citizen card and whichever card your opponent places down determines whether or not you win or lose the round. The player interaction pattern is player vs player. Objectives: According to Chapter 3: Working with Formal elements the objective in this game is to “Capture”. The reason I say this is because the point of the game is to destroy your opponent's king and I feel this playtest demonstrates it well. I would say another example of this could be “Rescue or escape”. The reason I say this is because your job is to get your opponent's king or escape his spy to avoid being attacked and captured. Procedures: Wh...

ePortfolio1

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Trashcan Assignment Props Assignment Chessboard Modular Firehouse Assignment During the course of this class, we have had 6 assignments including the Primitives and Room assignment which are not included in this post. The first assignment in this post is the Trashcan Model. For this assignment our job was to create gather some references and model a Trashcan in Maya. The next assignment is the Props assignment and for this one there is a total of 5 different props used. The props include a potion bottle, drinking cup, lantern, bucket, and flour sack. The third assignment is the chessboard above. The focus on this assignment was gathering a reasonable reference of chess pieces and use appropriate techniques skills to create the chess pieces and the board along with texturing. For the Modular Firehouse, it consisted of making modular pieces to make an object or prop. In this case it was a firehouse from Ghostbusters. Throughout the Semester, the software we used as a class was Maya, Subs...

Postmortem Unit 2

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  4/7/2022 Group 1 Marshmallow Warfare Game Summary: For our game, my partner and I are to make a game using a specific genre and theme. The genre given to us is fighting and the theme was marshmallows. Somehow we have to make this for a specific age range which is six to twelve year olds. Our idea will be a runoff of the battleship game  but with some added rules and abilities in our game and of course using marshmallows as the replacement of the ships. Target Audience: When it comes to our target audience, the player interaction pattern is meant to be player vs player or possibly a team competition if you want to have a team of 2 but the recommended play type is player vs player.                                                     The type of player that best fits our game is The competitor. According to Chapter 4: The Competitor plays to best oth...

CAGD 170- Playtest 1

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3/26/2022  Below are a list of games I playtest from the different groups. Group 2: Acre Caper (This game consists of two players playing as a farmer and a poacher.) Group 4: Road Magic Group 5: Think Fast Fries Rule Sheet  Group 8: Unnamed I will be choosing group 8's game although they don't have a name or if they just forgot to add it, it is still an interesting game Formal Elements The first element will be Players : There will be a number of two players for this game, so the player interaction pattern will be player versus player. When it comes to the role of the players their only job is to advance through the game picking up cards and rolling the correct number. The second element is objective: The whole objective of the game is to acquire 3 mini marshmallow cards. The way to hold these cards is if you have a player board which will be provided to you at the start of the game. I would say this is a mix of capture and exploration because your job as a player is to get th...

CAGD 170- Postmortem

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  2/27/2022 Group 7  Postmortem and Rule Sheet 1 Game Summary: For our solitaire game it almost has the same rules of the original game but the layout is very much different. For our game setup, there will be a total of 5 rows with a similar pattern for the rows. It starts off with 3 piles of 1 card in the first bottom pile and so on in the example below. I would also like to note there will always be a stock, waste and foundations pile. Target Audience: Our intended target audience is meant to be a craftsman type of player. According to Chapter 4: working with dramatic elements, the craftsman is someone who wants to build, craft, engineer, or puzzle things out. In this case it would be to puzzle things out. My reasoning behind this is that the whole goal of the game is to strategically stack the cards of each suit in descending order, so I would say that it's a puzzle type of game because you need to be able to think of which card goes where. It is also possible for the type ...

CAGD 170 - Game Design

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2/13/22 Group 7  Card Game Modifications and Rule Sheet For this assignment I worked with my group 7 partner to modify some of the rules of Solitaire and create our own rule sheet. Our version of Solitaire plays differently than the original solitaire format. Rather than there being seven piles there will be five rows known as the Tableau. For the first row, you would lay one card face up for each stack. Going on it will change, for example in the picture below the second row will have four cards in total two up and two down. Next the third row will have 3 rows faced down and so fourth until you reach the fifth row of cards. Here is an example of the layout. Just to discuss again, the above image has a total of five rows, the first row being the bottom containing the ten of hearts, ace of spades and four of spades. Which will have the first cards revealed and so on. For our whole process we both agreed that in our future group assignments we were going to work a lot earlier than wa...

CAGD 112- Photography

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Panorama   In the final panorama assignment I was asked to create a panorama image by taking four to six photographs of something outside that seemed appealing enough to us. For this assignment I took some pictures in my neighborhood at the park although I would have liked to have taken it during the golden hour. I would have liked to taken it during a better time such as sunset or sunrise, but I believe the results came out alright, just not as I hoped. I definitely could have done better if I chose a better area and time to take the photos. I had some problems using the clone stamp tool where in the work image it didn't show any areas of the checkers but when I went to save as a jpeg it showed, but in the end results I was able to fix it if that made sense. HDRI Before After For this HDRI assignment we were asked to take 3 photos one under exposed, over exposed and normal. The before image is the image merged together using the 3 photos taken. To edit it I took it in Adobe Lightr...