3D game Level1V2 feedback
In this playtest I had James and Pao playtest my game. First, I’ll start by adding some of the comments they gave me about my levels. They did say it went smooth playing through it but did say it could be longer which I agree with them about that. I was satisfied with how it came out but just wanted it to be a tad longer with more challenges. In total I had 3 different acid spots on the level which provided a decent amount of challenge for the player, but not too hard where they get annoyed. When it comes to what went right, the player was able to successfully finish the level without any major problems. The main thing that went wrong was the acid trap. The thing that happened was that the barrier for the acid trap was a bit too high so if the player got too close without actually touching the acid, they would die so that is one thing I will look into when designing the level 2 version of my level. The way I will improve my level is by actually making sure the acid is wher...