From a Designer and programmers perspective the whole process has been rough from the start. From the start my team and I had poor communication but that was on me for poor leadership if that's the right word, anyways we started off slow but eventually after the 2nd sprint we made a good jump towards things and actually made good progress. We weren't really able to catch up at first but I think we ended where we wanted to be. The first question about the development process is what went right? One of the first things that comes to the top of my head is communication with each other. As a team we agreed to set aside a day to meet to talk about our progress and also to see where we were on the sprint. We also used that time to talk about any issues we had with the project and also came up with some fixes. Another thing that went right is being able to be open- minded. Everyone including myself were able to list ideas if we had any to make the game feel or look better. We neve...
From a Designer and programmers' perspective, how has my process been of making a prototype? There have been a total of 4 sprints to date for this semester. When it came to the first two sprints my team and I started off pretty slow and that was due to poor communication with each other, but as the team lead it's my responsibility to make sure we have work, and everyone is doing what they are assigned. These past two sprints we had, which were the third and fourth sprint were a lot better by far. I don’t think there are any current changes that my team can add to these sprints to make it better. We definitely adjusted after the first two sprints and now we're on track to finish up by the fifth sprint which is the last sprint. In this previous sprint my team had a total of 26 points assigned and by the end we had 24 points in complete. For this sprint I had a total of 5 points assigned. This sprint I fell back a little bit due to being out of town but I should have don...
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