GameProgressFinalPost
Game Scene Final Project Post The goal of this project was to create a scene from the game Sonic Adventure. Our team chose to work on Windy Valley, aiming to bring this level to life. The reason we chose this for our project is because it felt like something we could manage for the time given to us. While we did focus on some of the main assets in the game, we did add some of our own to give it that extra juice. In this post I will also go over the map layout and how we had originally had it planned out. To start off the layout we started the player at the first island which had a pavilion and some tree which Vinh made which turned out great. The player would then cross the bridge to the next island where the player would be able to interact with the gravity cannon which I made in the first sprint. This cannon wouldn’t have worked without the help of Tang making the script for it to properly shoot out the player. My portion of the scene consisted of making the main...