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Showing posts from March, 2023

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The question that was asked is From a designer,programmer, and modeler perspective, write in detail how the process of making a prototype has gone to date As a designer,programmer, and modeler, I have had the opportunity to create numerous prototypes over the years. While each of my prototypes have been different they have all followed the same pattern which consisted of a rule sheet and a way to test mechanics. Another thing I forgot to mention was to also test to see if your game is playableand fun. The last time I made prototypes was in CAGD 170 so it was nice to get some refreshers when making prototypes. I feel in this process it's a lot different because this time we have sprints as a team meaning we have different tasks assigned each sprint for each team member. I feel this process makes everything a lot more organized and just allows your team to know what to expect for that sprint. There are many issues that can be encountered when making a prototype. One of the first that